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This dialog box lets you specify the
options for each file format used when saving an image.
PNG File Format
- Compressed and Lossless |
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File Size Optimization
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None
Image is always saved with its 4 channels (Red, Green, Blue,
Alpha).
Note: Stereo Image Maker always converts to RGBA all the loaded
images in order to be able to perform quickly all the possible
operations required to display a stereoscopic image. |
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Normal
Optimization will try to remove any useless channel before saving
the image. (Example: A grayscale image with no transparency
will have only a Gray channel saved instead of the 4 RGBA channels.) |
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Best
Same as Normal except
that optimization will also consider the use of the tRNS chunk to replace the alpha channel and the image conversion
from 3 channels (RGB) to 1 channel (Palette) to get the smallest possible file. |
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Save image interlaced (Adam7)
Save the image with the Interlaced Adam7 Algorithm in order to
enable the PNG Progressive Display feature of some loader/viewer
applications.
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JPG/JPS File Format
- Compressed and Lossy |
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Quality
Lets you choose between Smaller File Size and Better Image Quality.
Note: Setting a value higher than 90 is a big waste of disk space compare
to the little gain in image quality. Also, setting a value lower
than 25 is a very little disk space gain compare to the big image quality
lost.
Note: Transparency data (alpha channel) are never saved into JPG/JPS
file format. |
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Progressive
Save the image with the JPG
Progressive algorithm in order to
enable the JPG Progressive Display feature of some loader/viewer
applications.
Note: Progressive images are always smaller because an internal
optimization is always required during saving.
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BMP File Format
- Uncompressed and Lossless |
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Always save image using standard
24 bits format
Since the maximum bits value for BMP file was 24 when the format was initially created, some old programs may refuse to load a 32 bits BMP
file. To be sure to always create a compatible BMP file, put a
check in this check box.
Note: Transparency data (alpha channel) are not saved into BMP
standard 24 bits file format.
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