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The Alpha Channel able smooth transparency over background images. You can create
depth 3D translucent objects floating in front the screen. |
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Stunning animations via the .MNG format. You can create
depth 3D animated objects flying in front the screen. |
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Progressive display. Gives quickly a good preview for huge
depth 3D images or with slow connection. |
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Compatibility with all existing software that support .PNG format.
Applications,
those do not yet support the sTER chunk, will simply display an
image composed of two subimages with sometimes
some padding pixels between them. In such applications, you will
still be able to view the stereoscopic
image by using the Cross-Eyed
Viewing technique if storage mode==0, or using the Parallel-Eyes
Viewing technique if storage mode==1. |
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Lossless format for scientific uses.
The artifacts created by lossy format may void program analysis of stereoscopic images.
By example, when calculating the terrain slope from elevation images
taken by satellites. |
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The possibility of 16 bits per
channel for scientific uses. By example, in a stereoscopic
image taken from the non visible spectrum of light, each pixel will
have a range of 0-65535 instead of 0-255. This is a huge
advantage in computer analysis
of such stereoscopic images. This could also be useful for
the NASA stereoscopic images taken by future planet rovers.
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